顏色與材質說明:Color Fundamentals: Advanced Coloring

蠻好的介紹,清楚地說明了電腦動畫中各種名詞,如

  • Diffuse
  • high light/ specular reflection
  • Fresnel Effect
  • Transparency and Refraction
  • Translucency and Subsurface Scattering (SSS)
  • Ambient Occlusion
  • Fluorescence/ incandescence

非常推薦閱讀!

https://design.tutsplus.com/articles/color-fundamentals-advanced-coloring–cms-20679

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鏡頭特效的外掛與用法

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Keijiro Takahashi的Github做成的鏡頭效果範例,可由此下載:
http://livinglab.metatale.com/wp-content/uploads/UnityPackage/KinoBokeh_me.unitypackage

在攝影機上依次放入各種效果達成的擬真影像3

一般而言,鏡頭特效(image effect)的順序如下(由Ultimate Bloom的文件而來)

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http://hdri-skies.com/下載的一些HDR天空:
http://livinglab.metatale.com/wp-content/uploads/UnityPackage/hdrSky.unitypackage