Category Archives: 特效
unitycoder blog
鏡頭特效的外掛與用法
由Keijiro Takahashi的Github做成的鏡頭效果範例,可由此下載:
http://livinglab.metatale.com/wp-content/uploads/UnityPackage/KinoBokeh_me.unitypackage
一般而言,鏡頭特效(image effect)的順序如下(由Ultimate Bloom的文件而來)
由http://hdri-skies.com/下載的一些HDR天空:
http://livinglab.metatale.com/wp-content/uploads/UnityPackage/hdrSky.unitypackage
Keijiro Takahashi的Unity Github
Keijiro Takahashi是日本unity公司的product evangilist,很厲害的程式與數位美學設計師,也有參與VJ的計畫,可以在臉書搜尋加他~
裡面有許多非常棒的無私分享~
Unity Github 開放源碼資源
程式的無私分享…
http://unitycoder.com/blog/2016/03/08/best-unity-github-repositories/
List of best public GitHub repositories:
- Image effects collection – https://github.com/makoto-unity/OneStepEffects
- Filmic Tonemapping – https://github.com/kode80/UnityEffects
- SSAO – https://github.com/keijiro/KinoObscurance
- Bloom – https://github.com/keijiro/KinoBloom
- SMAA – https://github.com/Chman/SMAA-Unity
- Screen water drop, Blur, Oil Paint, Pixel, Color- https://github.com/QianMo/Awesome-Unity-Shader
- Temporal Reprojection Anti-Aliasing – https://github.com/playdeadgames/temporal
- Subpixel Morphological Antialiasing (SMAA) – https://github.com/Chman/SMAA-Unity
- Community ocean – https://github.com/eliasts/Ocean_Community_Next_Gen
- A* for platformers – https://github.com/tutsplus/A-Star-Pathfinding-for-Platformers
- Plane Mesh Splitter – https://github.com/artnas/Unity-PMS
- 3D Character controller – https://github.com/IronWarrior/SuperCharacterController
- 2D platform controller – https://github.com/cjddmut/Unity-2D-Platformer-Controller
- Raytracer – https://github.com/SIZMW/unity-raytracer
- Volumetric lines – https://github.com/johannesugb/VolumetricLinesUnity
- Page Curl – https://github.com/Dandarawy/Unity3DBookPageCurl
- Mobile console – https://github.com/SpaceMadness/lunar-unity-console
- VS code debugging – https://github.com/Unity-Technologies/vscode-unity-debug
- Simple text – https://github.com/aras-p/UnityStbEasyFont
- Scripts to make editor scripting in Unity easier – https://github.com/JefferiesTube/UnityEditorHelper
- Inspector and Editor helper scripts – https://bitbucket.org/Bitcake-Studio/bitstrap/src/114cc6f39716/Assets/BitStrap/Plugins/?at=default
- Helper extensions – https://github.com/jbruening/unity3d-extensions
- Unity port of sfxr/as3sfxr/bfxr – https://github.com/zeh/usfxr
Graphs, visualizing data:Unity3D教學:使用粒子系統畫圖
http://catlikecoding.com/unity/tutorials/graphs/
以程式控制粒子效果的生成,並畫出一些基本的函式